er2.03 bata 12/08/05



;good set

;***********	Terrain Expansion New Urban Iso Control File	**********



[General]

RampBase = 9

RampSmooth = 43

MMRampBase = 7

ClearTile = 0

RoughTile = 13

ClearToRoughLat = 14

SandTile = 33

ClearToSandLat = 34

GreenTile = 41

ClearToGreenLat = 42

PaveTile = 157 ;46

MiscPaveTile = 38

ClearToPaveLat = 122 ;39

HeightBase = 52

BlackTile = 6

CliffSet = 10

ShorePieces = 12

WaterSet = 21

Ice1Set = 31

Ice2Set = 32

IceShoreSet = 32

BridgeSet = 19

WoodBridgeSet = 158 ;101

;TrainBridgeSet = 207;37 train bridge is disabled It can be enabled by removing ; the tile set will be shiped with TX

SlopeSetPieces = 115

SlopeSetPieces2 = 116

MonorailSlopes = 162 ;48 ;Natural slope...shouldn't really need this specified though.

Tunnels = 177 ;53;The road tunnels, both urban and natural style

TrackTunnels = 168 ;55

DirtTunnels = 176 ;72

DirtTrackTunnels = 163 ;73

WaterfallEast = 49

WaterfallWest = 205 ;51

WaterfallNorth = 205 ;50

WaterfallSouth = 30

CliffRamps = 25

PavedRoads = 20

PavedRoadEnds = 36

Medians = 40

RoughGround=35

DirtRoadJunction = 17

DirtRoadCurve = 16

DirtRoadStraight = 18

BridgeTopLeft1 = 1

BridgeTopLeft2 = 2

BridgeBottomRight1 = 3

BridgeBottomRight2 = 3

BridgeTopRight1 = 4

BridgeTopRight2 = 5

BridgeBottomLeft1 = 6

BridgeBottomLeft2 = 6

BridgeMiddle1 = 7

BridgeMiddle2 = 12

DestroyableCliffs = 206

WaterCliffs = 15

WaterCaves = 153 ;57

PavedRoadSlopes = 47

DirtRoadSlopes = 23

ACliffPieces = 76

ACliffMMPieces = 77

WaterCliffAPieces = 78

MMWaterCliffAPieces = 79



;

; Blank tile for filling in holes.

;

[TileSet0000]

SetName = Lat Grass

FileName = Clear

TilesInSet = 1

Morphable = true

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

RequiredForRMG = true

AllowBurrowing = true

AllowTiberium = true



;

; A few buildings

;

[TileSet0001]

SetName = Misc Buildings

FileName = blank

TilesInSet = 0

;LastTilesInSet = 3

;FileName = Bld

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

AllowToPlace=no

AllowBurrowing=false



;

; Some basic flat tiles

;

[TileSet0002]

SetName = Clear

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = Snow

Morphable = true

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

AllowToPlace=no

RequiredForRMG = true

AllowTiberium = true



;

; A couple of old cliff pieces (not used)

;

[TileSet0003]

SetName = Cliff Pieces

FileName = blank

TilesInSet = 0

;LastTilesInSet = 2

;FileName = clif

AllowToPlace=no

AllowBurrowing=false



;

; A large ice flow.

;

[TileSet0004]

SetName = Ice Flow

FileName = blank

TilesInSet = 0

;LastTilesInSet = 1

;FileName = flow

AllowToPlace=no

AllowBurrowing=false



;

; A nice little house.

;

[TileSet0005]

SetName = House

FileName = blank

TilesInSet = 0

;LastTilesInSet = 1

;FileName = house

AllowToPlace=no

AllowBurrowing=false



;

; Blank tile used for filling areas with no cell data.

;

[TileSet0006]

SetName = Blank

FileName = blank

TilesInSet = 1

Morphable = true

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

AllowToPlace=no

AllowBurrowing=false

RequiredForRMG = true

AllowTiberium = true



;

; Marble madness mode ramp pieces.

;

[TileSet0007]

SetName = ZMM Ramps

FileName = mslop

TilesInSet = 20

NonMarbleMadness = 9

Morphable = true

;;LastTilesInSet = 16

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

AllowTiberium = true



;

; Height pieces for marble madness mode.

;

; Obsolete. Replaced with HITE01 - HITE10

;

[TileSet0008]

SetName = Obsolete Height Pieces

FileName = hyte

TilesInSet = 7

Morphable = true

AllowToPlace=no

AllowTiberium = true



;

; Misc theater ramps

;

[TileSet0009]

SetName = Grass Ramps

FileName = slope

TilesInSet = 20

MarbleMadness = 7

Morphable = true

;;LastTilesInSet = 16

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

RequiredForRMG = true

AllowTiberium = true



;

; Cliff set.

;

[TileSet0010]

SetName = Pavement Cliffs A

FileName = Cliff

TilesInSet = 40

MarbleMadness = 22

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

RequiredForRMG = true



;

; Civilian buildings

;

[TileSet0011]

SetName = Civilian Buildings

FileName = blank

TilesInSet = 0

;LastTilesInSet = 8

;FileName = Civ

AllowToPlace=no

AllowBurrowing=false



;

; Shore pieces

;

[TileSet0012]

SetName = Sand Shorelines

FileName = Shore

TilesInSet = 42

MarbleMadness = 61

LowRadarColor = 30,30,40

HighRadarColor = 30,30,40

AllowBurrowing=false

RequiredForRMG = true



;

;

[TileSet0013]

SetName = LAT Dark Grass

FileName = Ruff

TilesInSet = 1

Morphable = true

LowRadarColor = 70,40,0

HighRadarColor = 80,45,0

RequiredForRMG = true

AllowTiberium = true



;

;

[TileSet0014]

SetName = LAT Dark Grass Transitions

FileName = clat

TilesInSet = 16

Morphable = true

LowRadarColor = 80,45,0

HighRadarColor = 100,60,0

AllowToPlace=no

RequiredForRMG = true

AllowTiberium = true



;

; Cliff pieces that meet water pieces

;

[TileSet0015]

SetName = Pavement Water Cliffs A

FileName = WCliff

TilesInSet = 28

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=67

AllowBurrowing=false



;

; Sm Paved Roads. Corner pieces.

;

[TileSet0016]

SetName = Pavement Road Bends

FileName = Droadc

TilesInSet = 24

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

MarbleMadness = 58

RequiredForRMG = true

AllowTiberium = true

AllowBurrowing=false



;

; Sm Paved Roads. Junctions.

;

[TileSet0017]

SetName = Pavement Road Junctions A

FileName = Droadj

TilesInSet = 11

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

MarbleMadness = 59

RequiredForRMG = true

AllowTiberium = true

AllowBurrowing=false



;

; Sm Paved Roads roads. Straights.

;

[TileSet0018]

SetName = Pavement Roads

FileName = Droads

TilesInSet = 66

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

MarbleMadness = 60

RequiredForRMG = true

AllowTiberium = true

AllowBurrowing=false



;

; Bridge sections.

;

[TileSet0019]

SetName = Pavement Bridges

FileName = Ovrps

TilesInSet = 16

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false



;

; Paved roads.

;

[TileSet0020]

SetName = Highway Roads

FileName = Proad

TilesInSet = 21

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true



;

; Just icy water.

;

[TileSet0021]

SetName = Water

FileName = Water

TilesInSet = 14

LowRadarColor = 10,10,30

HighRadarColor = 10,10,50

MarbleMadness=69

AllowBurrowing=false

RequiredForRMG = true



;

; Cliff set.

;

[TileSet0022]

SetName = ZMM Cliff Set

FileName = Mclif

TilesInSet = 40

NonMarbleMadness = 10

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



;

; Sm Paved Roads slopes

;

[TileSet0023]

SetName = Pavement Road Ramps

FileName = DRSLPE

TilesInSet = 8

MarbleMadness = 24

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

RequiredForRMG = true

AllowTiberium = true

AllowBurrowing=false



;

; Marble Madness dirt road slopes

;

[TileSet0024]

SetName = ZMM Dirt Road Slopes

FileName = MDRSLP

TilesInSet = 8

NonMarbleMadness = 23

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

AllowTiberium = true



;

; Slope set pieces

;

[TileSet0025]

SetName = Pavement Slopes

FileName = RAMP

TilesInSet = 10

MarbleMadness = 26

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

RequiredForRMG = true



;

; Slope set pieces - Marble Madness version

;

[TileSet0026]

SetName = ZSlope Set Pieces

FileName = MRAM

TilesInSet = 10

NonMarbleMadness = 25

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0



;

; A dead oil tanker

;

[TileSet0027]

SetName = Dead Oil Tanker

FileName = blank

TilesInSet = 0

;LastTilesInSet = 1

;FileName = TANKER

AllowToPlace=no

AllowBurrowing=false



;

; Some ruins

;

[TileSet0028]

SetName = Ruins

FileName = blank

TilesInSet = 0

;LastTilesInSet = 1

;FileName = RUIN

AllowToPlace=no

AllowBurrowing=false



;

; Height pieces for marble madness mode

;

[TileSet0029]

SetName = New MM Height Pieces

FileName = hyte

TilesInSet = 10

Morphable = true

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

AllowToPlace=no

AllowTiberium = true



;

; Waterfalls.

;

[TileSet0030]

SetName = Grass Waterfalls A

FileName = W-a-

TilesInSet = 4

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

MarbleMadness=62

AllowBurrowing=false

RequiredForRMG = true





[TileSet0031]

SetName = Ground 01

FileName = blank

TilesInSet = 0

;LastTilesInSet = 48

;FileName = Des01

LowRadarColor = 10,80,80

HighRadarColor = 10,128,128

AllowToPlace=no

AllowTiberium = true



[TileSet0032]

SetName = Ground 02

FileName = blank

TilesInSet = 0

;LastTilesInSet = 48

;FileName = Des02

LowRadarColor = 10,90,90

HighRadarColor = 10,128,128

AllowToPlace=no

AllowTiberium = true





[TileSet0033]

SetName = LAT Rough Grass

FileName = Sandy

TilesInSet = 1

;Morphable = true

LowRadarColor = 10,90,90

HighRadarColor = 10,128,128

ToSnowTheater=62

RequiredForRMG = true

AllowTiberium = true



;

; L.A.T. system for connecting sandy and normal terrain

;

[TileSet0034]

SetName = LAT Rough Grass Transitions

FileName = dlat

TilesInSet = 16

;Morphable = true

LowRadarColor = 50,90,90

HighRadarColor = 70,128,128

AllowToPlace=no

ToSnowTheater=63

RequiredForRMG = true

AllowTiberium = true



[TileSet0035]

SetName = Urban Features A

FileName = Rough

TilesInSet = 10

Morphable = false

ToSnowTheater = 40

LowRadarColor = 80,60,0

HighRadarColor = 110,80,0

RequiredForRMG = true

AllowTiberium = true



[TileSet0036]

SetName = Highway Road Ends A

FileName = p_end

TilesInSet = 4

ToSnowTheater = 38

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true

AllowTiberium = true



[TileSet0037]

SetName = TrainBridges

FileName = blank

TilesInSet = 0

;LastTilesInSet = 16

;FileName = Tovrps

Morphable = false

LowRadarColor = 92,92,92

AllowToPlace=no

HighRadarColor = 92,92,92

AllowBurrowing=false



[TileSet0038]

SetName = Pavement Bits

FileName = Pave

TilesInSet = 14

Morphable = false

LowRadarColor = 128,128,128

HighRadarColor = 128,128,128

;AllowBurrowing=false

RequiredForRMG = true

ToSnowTheater = 69

AllowTiberium = true

;

; L.A.T. system for connecting pavement and normal terrain

;

[TileSet0039]

SetName = LAT Pavement Transitions

FileName = plat

TilesInSet = 16

Morphable = false

LowRadarColor = 110,80,40

HighRadarColor = 150,100,65

AllowToPlace=no

;AllowBurrowing=false

RequiredForRMG = true

ToSnowTheater=70

AllowTiberium = true



[TileSet0040]

SetName = Highway Road Bits

FileName = proadc

TilesInSet = 14

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true

ToSnowTheater = 71

AllowTiberium = true



[TileSet0041]

SetName = LAT Sand

FileName = Green

TilesInSet = 1

;Morphable = true

LowRadarColor = 10,100,10

HighRadarColor = 10,120,10

ToSnowTheater=64

RequiredForRMG = true

AllowTiberium = true



;

; L.A.T. system for connecting green and normal terrain

;

[TileSet0042]

SetName = LAT Sand Transitions

FileName = glat

TilesInSet = 16

;Morphable = true

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

ToSnowTheater=65

RequiredForRMG = true

AllowTiberium = true



[TileSet0043]

SetName = Ramp edge fixup

FileName = Rmpfx

TilesInSet = 12

Morphable = true

MarbleMadness = 44

ToSnowTheater = 41

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

RequiredForRMG = true

AllowTiberium = true

AllowToPlace=no



[TileSet0044]

SetName = Ramp edge fixup - Marble Madness

FileName = Mrmfx

TilesInSet = 12

Morphable = true

NonMarbleMadness = 43

ToSnowTheater = 42

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

AllowTiberium = true

AllowToPlace=no



[TileSet0045]

SetName = Water slopes

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = WSLOPE

Morphable = no

ToSnowTheater = 43

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

MarbleMadness=68

AllowBurrowing=false



[TileSet0046]

SetName = LAT Red Pavement

FileName = Pvclr

TilesInSet=1

Morphable=no

LowRadarColor = 128,128,128

HighRadarColor = 128,128,128

AllowBurrowing=false

RequiredForRMG = true

ToSnowTheater=68

AllowTiberium = true



[TileSet0047]

SetName = Highway Road Ramps

FileName = Prslpe

TilesInSet = 4

Morphable = no

ToSnowTheater = 44

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

AllowTiberium = true



[TileSet0048]

SetName = Monorail Slopes

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = Tslope

Morphable = no

MarbleMadness = 7

ToSnowTheater = 45

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowToPlace=no

AllowBurrowing=false



[TileSet0049]

SetName = Grass Waterfalls B

FileName = W-b-

TilesInSet = 4

ToSnowTheater = 35

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

MarbleMadness=63

AllowBurrowing=false

RequiredForRMG = true



[TileSet0050]

SetName = Grass Waterfalls C

FileName = W-c-

TilesInSet = 4

ToSnowTheater = 36

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

MarbleMadness=64

AllowBurrowing=false

RequiredForRMG = true

AllowToPlace=no



[TileSet0051]

SetName = Grass Waterfalls D

FileName = W-d-

TilesInSet = 4

ToSnowTheater = 37

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

MarbleMadness=65

AllowBurrowing=false

RequiredForRMG = true

AllowToPlace=no



[TileSet0052]

SetName = Newest MM Height

FileName = hyte

TilesInSet = 15

Morphable = true

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowToPlace=no

AllowBurrowing=false

AllowTiberium = true



[TileSet0053]

SetName = Road Tunnels

FileName = tunnel

TilesInSet = 4

Morphable = false

MarbleMadness=159

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToSnowTheater=47

AllowBurrowing=false

AllowToPlace=no



[TileSet0054]

SetName = Grass Tunnel Sides

FileName = tunnex

TilesInSet = 2

Morphable = false

MarbleMadness=160

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToSnowTheater=48

AllowBurrowing=false



[TileSet0055]

SetName = TrackTunnel Floor

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = tunnet

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowToPlace=no

ToSnowTheater=49

AllowBurrowing=false



[TileSet0056]

SetName = Grass Rubble Cliffs

FileName = dcliff

TilesInSet = 2

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

ToSnowTheater=61

AllowBurrowing=false



[TileSet0057]

SetName = Grass Water Caves A

FileName = blank

TilesInSet = 0

;LastTilesInSet = 8

;FileName = Wcave

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowToPlace=no

MarbleMadness=66

AllowBurrowing=false



;

; Dirt roads. Corner pieces. Marble Madness version.

;

[TileSet0058]

SetName = ZMM Bendy Dirt Roads

FileName = MDrodc

TilesInSet = 24

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

NonMarbleMadness = 16

ToSnowTheater = 50

AllowTiberium = true



;

; Dirt roads. Junctions.  Marble Madness version.

;

[TileSet0059]

SetName = ZMM Dirt Road Junctions

FileName = MDrodj

TilesInSet = 11

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

NonMarbleMadness = 17

ToSnowTheater = 51

AllowTiberium = true



;

; Dirt roads. Straights.  Marble Madness version.

;

[TileSet0060]

SetName = ZMM Straight Dirt Roads

FileName = MDrods

TilesInSet = 66

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

NonMarbleMadness = 18

ToSnowTheater = 52

AllowTiberium = true



;

; Shore pieces. Marble madness version.

;

[TileSet0061]

SetName = ZMM Shore Pieces

FileName = MShore

TilesInSet = 42

LowRadarColor = 30,30,40

HighRadarColor = 30,30,40

NonMarbleMadness = 12

AllowBurrowing=false



;

; Waterfalls. MM.

;

[TileSet0062]

SetName = ZMM Waterfalls

FileName = MWa-

TilesInSet = 4

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

NonMarbleMadness=30

ToSnowTheater = 54

AllowBurrowing=false



[TileSet0063]

SetName = ZMM Waterfalls-B

FileName = MWb-

TilesInSet = 4

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

NonMarbleMadness=49

ToSnowTheater = 55

AllowBurrowing=false



[TileSet0064]

SetName = ZMM Waterfalls-C

FileName = MWc-

TilesInSet = 4

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

NonMarbleMadness=50

ToSnowTheater = 56

AllowBurrowing=false



[TileSet0065]

SetName = ZMM Waterfalls-D

FileName = MWd-

TilesInSet = 4

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

NonMarbleMadness=51

ToSnowTheater = 57

AllowBurrowing=false



[TileSet0066]

SetName = ZMM Water Caves

FileName = blank

TilesInSet = 0

;LastTilesInSet = 8

;FileName = MWcave

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=57

AllowBurrowing=false



;

; MM Cliff pieces that meet water pieces

;

[TileSet0067]

SetName = ZMMCliff/Water pieces

FileName = MWClif

TilesInSet = 28

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=15

ToSnowTheater=58

AllowBurrowing=false



[TileSet0068]

SetName = ZMM Water slopes

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = MWSLOP

Morphable = no

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

NonMarbleMadness=45

ToSnowTheater = 59

AllowBurrowing=false



;

; Just icy water.

;

[TileSet0069]

SetName = ZMM Water

FileName = MWater

TilesInSet = 14

LowRadarColor = 10,10,30

HighRadarColor = 10,10,50

NonMarbleMadness=21

ToSnowTheater=60

AllowBurrowing=false





[TileSet0070]

SetName = Scrin Wreckage

FileName = blank

TilesInSet = 0

;LastTilesInSet = 6

;FileName = Scrin

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

MarbleMadness=71

AllowToPlace=no

AllowBurrowing=false



[TileSet0071]

SetName = MM Scrin Wreckage

FileName = blank

TilesInSet = 0

;LastTilesInSet = 6

;FileName = MScrin

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

NonMarbleMadness=70

AllowToPlace=no

AllowBurrowing=false



[TileSet0072]

SetName = DirtTrackTunnel Floor

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = dtunnt

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowToPlace=no

ToSnowTheater=66

AllowBurrowing=false





[TileSet0073];this is not used

SetName = Tunnels

FileName = dtunn

TilesInSet = 4

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToSnowTheater=67

AllowBurrowing=false

AllowToPlace=no



[TileSet0074]

SetName = Sand (beach)

FileName = Green

TilesInSet = 1

;Morphable = true

LowRadarColor = 10,100,10

HighRadarColor = 10,120,10

AllowToPlace=no

ToSnowTheater=64

RequiredForRMG = true

AllowTiberium = true



[TileSet0075]

SetName = Sand (beach) Transitions 

FileName = glat

TilesInSet = 16

;Morphable = true

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

ToSnowTheater=65

RequiredForRMG = true

AllowTiberium = true



; Additional Cliff pieces.

;

[TileSet0076]

SetName = Pavement Cliffs B

FileName = CliffA

TilesInSet = 14

MarbleMadness = 22

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

RequiredForRMG = true



;

; Cliff set.

;

[TileSet0077]

SetName = ZMM CliffA Set

FileName = MclifA

TilesInSet = 14

NonMarbleMadness = 76

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



;

; CliffA pieces that meet water pieces

;

[TileSet0078]

SetName = Pavement Water Cliffs B

FileName = WClifA

TilesInSet = 14

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=79

AllowBurrowing=false



;

; MM CliffA pieces that meet water pieces

;

[TileSet0079]

SetName = ZMMCliffA/Water pieces

FileName = MwclfA

TilesInSet = 14

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=78

AllowBurrowing=false



[TileSet0080]

SetName = Pavement Fixes A

FileName = pavefx

TilesInSet = 8

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

AllowTiberium = true



[TileSet0081]

SetName = Washington Ponds A

FileName = wash

TilesInSet = 2

;Morphable = true

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=yes

AllowBurrowing=false



[TileSet0082]

SetName = RA2 Wash Rubble

FileName = warub

TilesInSet = 0

;Morphable = true

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



; CliffB pieces that meet water pieces

;

[TileSet0083]

SetName = Pavement Water Cliffs C

FileName = WClifB

TilesInSet = 12

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=84

AllowBurrowing=false



;

; MM CliffB pieces that meet water pieces

;

[TileSet0084]

SetName = ZMMCliffB/Water pieces

FileName = MwclfB

TilesInSet = 12

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=83

ToSnowTheater=58

AllowBurrowing=false



[TileSet0085]

SetName = Pavement Cliffs C

FileName = CliffC

TilesInSet = 6

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=86

AllowBurrowing=false



[TileSet0086]

SetName = zmmCliffC

FileName = mClifC

TilesInSet = 6

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=85

AllowBurrowing=false



[TileSet0087]

SetName = Pavement Fixes B

FileName = grfix

TilesInSet = 8

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

;AllowBurrowing=false

AllowTiberium = true



[TileSet0088]

SetName = Baseball Field A

FileName = baseb

TilesInSet = 1

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

;AllowBurrowing=false

AllowTiberium = true



[TileSet0089]

SetName = Statue Of Liberty Base A

FileName = libbas

TilesInSet = 1

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



[TileSet0090]

SetName = Sand Shoreline Bridges

FileName = wbrdge

TilesInSet = 2

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92



[TileSet0091]

SetName = RA2 rubble Chicago a

FileName = chig

TilesInSet = 0

;Morphable = true

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



[TileSet0092]

SetName = RA2 rubble Euro a

FileName = euro

TilesInSet = 0

;Morphable = true

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



[TileSet0093]

SetName = RA2 rubble house

FileName = house

TilesInSet = 0

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



[TileSet0094]

SetName = RA2 rubble miami

FileName = miami

TilesInSet = 0

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



[TileSet0095]

SetName = RA2 rubble newyork

FileName = newy

TilesInSet = 0

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



[TileSet0096]

SetName = RA2 rubble paris

FileName = paris

TilesInSet = 0

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



[TileSet0097]

SetName = RA2 rubble russia

FileName = russ

TilesInSet = 0

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



[TileSet0098]

SetName = RA2 rubble st louis

FileName = stl

TilesInSet = 0

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



[TileSet0099]

SetName = RA2 rubble texas

FileName = texs

TilesInSet = 0

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



[TileSet0100]

SetName = RA2 rubble wash b

FileName = warubb

TilesInSet = 0

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

AllowBurrowing=false



; Bridge sections.

;

[TileSet0101]

SetName = Wood Bridges

FileName = Ovrpsb

TilesInSet = 16

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

AllowToPlace=no



[TileSet0102]

SetName = Pavement Fixes C

FileName = rbfix

TilesInSet = 8

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

AllowTiberium = true



[TileSet0103]

SetName = Pavement Fixes D

FileName = gbfix

TilesInSet = 8

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

AllowTiberium = true



[TileSet0104]

SetName = Pavement Fixes E

FileName = pavfxb

TilesInSet = 8

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

AllowTiberium = true



[TileSet0105]

SetName = RA2 Busch Rubble

FileName = stdmrb

TilesInSet = o

AllowToPlace=no

AllowBurrowing=false



[TileSet0106]

SetName = Pavement Shorelines A

FileName = pshore

TilesInSet = 8

AllowBurrowing=false



[TileSet0107]

SetName = Pavement Water Cliffs D

FileName = wclifc

TilesInSet = 4

AllowBurrowing=false



[TileSet0108]

SetName = Water Breakers A

FileName = breakr

TilesInSet = 3

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



[TileSet0109]

SetName = Pavement Fixes F

FileName = pavfxc

TilesInSet = 4

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

AllowTiberium = true



;

; Natural Cliff set.

;

[TileSet0110]

SetName = Grass Cliffs

FileName = Cliffx

TilesInSet = 40

MarbleMadness = 111

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

RequiredForRMG = true



;

; MM Natural Cliff set.

;

[TileSet0111]

SetName = ZMM Cliff Natural Set

FileName = Mclifx

TilesInSet = 40

NonMarbleMadness = 110

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



;

; Cliff Natural pieces that meet water pieces

;

[TileSet0112]

SetName = Grass Water Cliffs

FileName = WClifx

TilesInSet = 28

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=113

AllowBurrowing=false



;

; MM Cliff Natural pieces that meet water pieces

;

[TileSet0113]

SetName = ZMMCliff/Water Natural pieces

FileName = MWClfx

TilesInSet = 28

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=112

ToSnowTheater=58

AllowBurrowing=false



;

; Blank tile for filling in holes.

;

[TileSet0114]

SetName = LAT Urban Pavement

FileName = Clerx

TilesInSet = 1

Morphable = true

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

RequiredForRMG = true

;AllowBurrowing = true

AllowTiberium = true



;

; Slope Natural set pieces

;

[TileSet0115]

SetName = Grass Slopes

FileName = Rampx

TilesInSet = 10

MarbleMadness = 116

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

RequiredForRMG = true



;

; MM Slope Natural set pieces

;

[TileSet0116]

SetName = ZMMSlope Natural Set Pieces

FileName = Mramx

TilesInSet = 10

NonMarbleMadness = 115

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0



;

; Urban ramps

;

[TileSet0117]

SetName = Pavement Ramps

FileName = slpex

TilesInSet = 20

MarbleMadness = 118

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

AllowTiberium = true



;

; MM Urban ramps

;

[TileSet0118]

SetName = ZMM Ramps Urban

FileName = mslpx

TilesInSet = 20

NonMarbleMadness = 117

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0



;

; Baracades

;

[TileSet0119]

SetName = Baracades A

FileName = baracd

TilesInSet = 4

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = false



[TileSet0120]

SetName = Pavement Shorelines B

FileName = pshora

TilesInSet = 4

AllowBurrowing=false



; SF Bridge Connect.

;

[TileSet0121]

SetName = Golden Gate Bridge A

FileName = sfbrdg

TilesInSet = 1

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false



;*************TERRAIN EXPANSION ADDITIONS START HERE************



[TileSet0122]

SetName = *LAT Urban Pavement Transitions*

FileName = platb

TilesInSet = 16

Morphable = false

LowRadarColor = 110,80,40

HighRadarColor = 150,100,65

AllowToPlace=no

;AllowBurrowing=false

RequiredForRMG = true

ToSnowTheater=70



[TileSet0123]

SetName = *LAT Soil*

FileName = dirt

TilesInSet = 1

Morphable = true

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

RequiredForRMG = true

AllowBurrowing = true

AllowTiberium = true



[TileSet0124]

SetName = *Lat Urban Grass*

FileName = greenu

TilesInSet = 1

Morphable = true

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

RequiredForRMG = true

AllowBurrowing = true

AllowTiberium = true



[TileSet0125]

SetName = *Grass DirtRoad Bends*

FileName = Drodcb

TilesInSet = 24

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

MarbleMadness = 58

RequiredForRMG = true

AllowTiberium = true



[TileSet0126]

SetName = *Grass DirtRoad Junctions A*

FileName = Uroadj

TilesInSet = 11

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

MarbleMadness = 59

RequiredForRMG = true

AllowTiberium = true



[TileSet0127]

SetName = *Grass DirtRoads*

FileName = Uroads

TilesInSet = 66

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

MarbleMadness = 60

RequiredForRMG = true

AllowTiberium = true



[TileSet0128]

SetName = *Grass DirtRoad Ramps*

FileName = URSLPE

TilesInSet = 8

MarbleMadness = 24

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

RequiredForRMG = true

AllowTiberium = true



[TileSet0129]

SetName = *Grass Dark Shorelines*

FileName = UShore

TilesInSet = 42

MarbleMadness = 143

LowRadarColor = 30,30,40

HighRadarColor = 30,30,40

AllowBurrowing=false

RequiredForRMG = true



[TileSet0130]

SetName = *Baracades B*

FileName = baradn

TilesInSet = 2

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = false



[TileSet0131]

SetName = *Baseball Field B*

FileName = basebn

TilesInSet = 1

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

AllowTiberium = true



[TileSet0132]

SetName = *Pavement Fixes G*

FileName = gbfixn

TilesInSet = 8

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



[TileSet0133]

SetName = *Pavement Fixes H*

FileName = grfixn

TilesInSet = 8

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



[TileSet0134]

SetName = *Statue Of Liberty Base B*

FileName = libbsn

TilesInSet = 1

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



[TileSet0135]	

SetName = *Obsolete*

FileName = blank

TilesInSet = 6

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

AllowToPlace=false

AllowToPlace=no



[TileSet0136]

SetName = *Obsolete*

FileName = blank

TilesInSet = 6

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

AllowToPlace=false

AllowToPlace=no



[TileSet0137]

SetName = *Highway Road Ends B*

FileName = p_endn

TilesInSet = 4

ToSnowTheater = 38

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true



[TileSet0138]

SetName = *Pavement Fixes I*

FileName = pavfxn

TilesInSet = 8

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

AllowTiberium = true



[TileSet0139]

SetName = *Pavement Fixes J*

FileName = pavfcn

TilesInSet = 4

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



[TileSet0140]

SetName = *Highway Road Bends*

FileName = Proadn

TilesInSet = 18 ;update DJB

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true



[TileSet0141]

SetName = *Grass Highway Road Junctions B*

FileName = Proadj

TilesInSet = 6

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true



[TileSet0142]

SetName = *Farm Crops/Urban Features B*

FileName = roughn

TilesInSet = 12

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

AllowTiberium = true



[TileSet0143]

SetName = *ZMM Shore Pieces*

FileName = MShore

TilesInSet = 42

LowRadarColor = 30,30,40

HighRadarColor = 30,30,40

NonMarbleMadness = 129

AllowBurrowing=false



[TileSet0144]

SetName = *Washington Ponds B*

FileName = washn

TilesInSet = 2

;Morphable = true

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=yes



[TileSet0145]

SetName = *Grass Shoreline Bridges*

FileName = wbrdgn

TilesInSet = 2

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92



[TileSet0146]

SetName = *Pavement Water Cliffs E*

FileName = WCliBn

TilesInSet = 12

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=147

AllowBurrowing=false



[TileSet0147]

SetName = *ZMMCliffB/Water pieces*

FileName = MwclfBn

TilesInSet = 12

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=146

ToSnowTheater=58

AllowBurrowing=false



[TileSet0148]

SetName = *Pavement Water Cliffs F*

FileName = WClifn

TilesInSet = 6

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=149

AllowBurrowing=false



[TileSet0149]

SetName = *ZMMCliff/Water pieces*

FileName = MWClifn

TilesInSet = 6

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=148

ToSnowTheater=58

AllowBurrowing=false



[TileSet0150]

SetName = *Obsolete Tunnel*

FileName = dtunn

TilesInSet = 4

Morphable = false

MarbleMadness=161

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowBurrowing=false

AllowToPlace=no



[TileSet0151]

SetName = *Obsolete Tunnel1*

FileName = tunnel

TilesInSet = 4

Morphable = false

MarbleMadness=159

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowBurrowing=false

AllowToPlace=no



[TileSet0152]

SetName = *Pavement Tunnel Sides*

FileName = tunxn

TilesInSet = 2

Morphable = false

MarbleMadness=160

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToSnowTheater=48

AllowBurrowing=false



[TileSet0153]

SetName = *Grass Water Caves B*

FileName = wcave

TilesInSet = 4

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=154

AllowBurrowing=false



[TileSet0154]

SetName = ZMM Water Caves

TilesInSet = 4

FileName = MWcave

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=153

AllowBurrowing=false



[TileSet0155]

SetName = *Golden Gate Bridge B*

TilesInSet = 1

FileName = sfbrd2

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false



[TileSet0156]

SetName = *Pavement Fixes K*

FileName = npvefx

TilesInSet = 24

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

AllowTiberium = true



;Copy of the normal pavement to use with pavement lat to grass (normally doesn't lat)

;Note that this stops the red pave being placed by the land placer in FA2, but since it doesn't lat I don't think any one will mind too much.

[TileSet0157]

SetName = *LAT Pavement*

FileName = Clerx

TilesInSet = 1

Morphable = false

LowRadarColor = 110,80,0

HighRadarColor = 150,110,0

AllowTiberium = true



;Bridge problem solved :)

[TileSet0158]

SetName = *Grass Bridges*

FileName = Ovrpsx

TilesInSet = 16

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false



[TileSet0159]

SetName = ZMM Tunnel Floor

FileName = mtnnl

TilesInSet = 8

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

NonMarbleMadness=53

AllowBurrowing=false



[TileSet0160]

SetName = ZMM Tunnel Side

FileName = mtnnx

TilesInSet = 2

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

NonMarbleMadness=54

AllowBurrowing=false



[TileSet0161]

SetName = ZMM DirtTunnel Floor

FileName = mtnnl

TilesInSet = 8

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

NonMarbleMadness=73

AllowBurrowing=false



[TileSet0162]

SetName = *Grass Train Ramps*

TilesInSet = 4

FileName = Tslope

Morphable = no

MarbleMadness = 7

ToSnowTheater = 92

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

AllowTiberium = true



[TileSet0163]

SetName = *Train Tunnels*

TilesInSet = 8

FileName = dtunnt

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

MarbleMadness=159

AllowBurrowing=false



[TileSet0164]

SetName = *Train Crossings A*

TilesInSet = 6 ;update DJB

FileName = trcros

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

ToSnowTheater = 94

AllowBurrowing=false

AllowTiberium = true



[TileSet0165]

SetName = *Train Junctions A*

TilesInSet = 12 ;update DJB

FileName = ralcrs

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

ToSnowTheater = 95

AllowBurrowing=false

AllowTiberium = true



[TileSet0166]

SetName = *Train Switch A*

TilesInSet = 48 ;updated DJB

FileName = switch

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

ToSnowTheater = 96

AllowBurrowing=false

AllowTiberium = true



[TileSet0167]

SetName = *Pavement Train Ramps*

TilesInSet = 4

FileName = Tslopn

Morphable = no

MarbleMadness = 7

ToSnowTheater = 92

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

AllowTiberium = true



[TileSet0168]

SetName = *Water Tunnels*

TilesInSet = 8

FileName = wtunnl

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

MarbleMadness=187

AllowBurrowing=false



[TileSet0169]

SetName = *Train Crossings B*

TilesInSet = 4 ;updated DJB

FileName = trcrsn

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

ToSnowTheater = 94

AllowBurrowing=false

AllowTiberium = true



[TileSet0170]

SetName = *Train Junctions B*

TilesInSet = 8 ;updated DJB

FileName = rlcrsn

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

ToSnowTheater = 95

AllowBurrowing=false

AllowTiberium = true



[TileSet0171]

SetName = *Train Switch B*

TilesInSet = 16

FileName = swtchn

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

AllowTiberium = true



[TileSet0172]

SetName = *Pavement Cliffs D*

FileName = Cliffz

TilesInSet = 6 ;updated DJB

MarbleMadness = 173

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

RequiredForRMG = true



[TileSet0173]

SetName = ZMM Cliff Corner Fix

FileName = MCliffz

TilesInSet = 6 ;updated DJB

NonMarbleMadness = 172

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false

RequiredForRMG = true



[TileSet0174]

SetName = *Pavement Water Cliffs G*

FileName = WClifz

TilesInSet = 6 ;updated DJB

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=175

AllowBurrowing=false



[TileSet0175]

SetName = ZMM Cliff/Water Corner Fix

FileName = MWClifz

TilesInSet = 6 ;updated DJB

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=174

AllowBurrowing=false



[TileSet0176]

SetName = *Tunnels A*

FileName = dtunn

TilesInSet = 8

Morphable = false

MarbleMadness=161

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowBurrowing=false



[TileSet0177]

SetName = *Road Tunnels A*

FileName = tunnel

TilesInSet = 80

;TilesInSet = 68

;TilesInSet = 8

Morphable = false

MarbleMadness=159

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowBurrowing=false



[TileSet0178]

SetName = *Pavement Fixes L*

FileName = platb

TilesInSet = 16

Morphable = false

LowRadarColor = 110,80,40

HighRadarColor = 150,100,65

;AllowBurrowing=false

AllowTiberium = true



;********************************************************



[TileSet0179]

SetName = *Grass Water Caves B*

FileName = WCavee

TilesInSet = 4

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=180

AllowBurrowing=false





[TileSet0180]

SetName = ZMM Water Caves

FileName = MWcavee

TilesInSet = 4

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=179

AllowBurrowing=false





[TileSet0181]

SetName = *Pavement Water Caves*

FileName = Wcavep

TilesInSet = 8

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

MarbleMadness=182

AllowBurrowing=false



[TileSet0182]

SetName = ZMM Water Caves1

FileName = MWcavp

TilesInSet = 8

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=181

AllowBurrowing=false



[TileSet0183]

SetName = *Highway Road Guard Rails*

FileName = grdrl

TilesInSet = 10

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true



[TileSet0184]

SetName = *Track Under Bridges fix*

FileName = btrack

TilesInSet = 23

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

MarbleMadness = 185

RequiredForRMG = true

AllowTiberium = true



[TileSet0185]

SetName = ZMM Under bridge track

FileName = mbtrack

TilesInSet = 23

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=184

AllowBurrowing=false





[TileSet0186]

SetName = *Water Tunnel Side*

FileName = wtunxd

TilesInSet = 4

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

MarbleMadness=188

AllowBurrowing=false





[TileSet0187]

SetName = ZMM Water Tunnel Floor

FileName = mwtnnl

TilesInSet = 8

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

NonMarbleMadness=168

AllowBurrowing=false



[TileSet0188]

SetName = ZMM Water Tunnel Side

FileName = mwtnnx

TilesInSet = 4

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

NonMarbleMadness =187

AllowBurrowing=false



[TileSet0189]

SetName = *Water Breakers B*

FileName = breakp

TilesInSet = 3

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



[TileSet0190]

SetName = *Pavement Road Junctions B*

FileName = Proa

TilesInSet = 12

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true



[TileSet0191]

SetName = *Helipads*

FileName = phelad

TilesInSet = 3

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true

AllowTiberium = true



; I don't remember who I got this set from DJB

[TileSet0192]

SetName = *Pavement Circles*

FileName = pccle

TilesInSet = 7

Morphable = false

LowRadarColor = 80,60,0

HighRadarColor = 110,80,0

RequiredForRMG = true

AllowTiberium = true

;AllowBurrowing=false



[TileSet0193]

SetName = *Soil Ramps*

FileName = dslope

TilesInSet = 20

MarbleMadness = 7

Morphable = true

LowRadarColor = 70,40,0

HighRadarColor = 80,45,0

RequiredForRMG = true

AllowTiberium = true



[TileSet0194]

SetName = *Train Soil Ramps*

FileName = Tdslpe

TilesInSet = 4

Morphable = no

MarbleMadness = 7

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false



******************************



[TileSet0195]

SetName = *Urban Features C*

FileName = Rought

TilesInSet = 8

Morphable = false

LowRadarColor = 80,60,0

HighRadarColor = 110,80,0

RequiredForRMG = true

AllowTiberium = true



[TileSet0196]

SetName = *Pavement Fixes M*

FileName = pavfxg

TilesInSet = 4

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

AllowTiberium = true





[TileSet0197]

SetName = *Pavement Waterfalls A*

FileName = W-e-

TilesInSet = 20

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

MarbleMadness=198

AllowBurrowing=false

RequiredForRMG = true



[TileSet0198]

SetName = ZMM Waterfalls-E

FileName = mwe-

TilesInSet = 20

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

NonMarbleMadness = 197

AllowBurrowing=false





[TileSet0199]

SetName = *Pavement Waterfalls B*

FileName = W-f-

TilesInSet = 12

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

MarbleMadness=200

AllowBurrowing=false

RequiredForRMG = true



[TileSet0200]

SetName = ZMM Waterfalls-F

FileName = mwf-

TilesInSet = 12

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

NonMarbleMadness = 199

AllowBurrowing=false





[TileSet0201]

SetName = *Pavement Waterfalls C*

FileName = W-g-

TilesInSet = 4

MarbleMadness=202

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

AllowBurrowing=true

RequiredForRMG = true



[TileSet0202]

SetName = ZMM Waterfalls-G

FileName = MWg-

TilesInSet = 4

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

NonMarbleMadness=201

AllowBurrowing=false



[TileSet0203]

SetName = *Parking Borders*

FileName = bpaved

TilesInSet = 20

Morphable = false

LowRadarColor=120,120,150

HighRadarColor=120,120,150

RequiredForRMG = true

AllowTiberium = true



[TileSet0204]

SetName = *Grass Waterfalls C*

FileName = W-ca

TilesInSet = 4

ToSnowTheater = 36

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

MarbleMadness=64

AllowBurrowing=false

RequiredForRMG = true



[TileSet0205]

SetName = *Grass Waterfalls D*

FileName = W-da

TilesInSet = 4

ToSnowTheater = 37

LowRadarColor = 128,128,192

HighRadarColor = 192,192,255

MarbleMadness=65

AllowBurrowing=false

RequiredForRMG = true



[TileSet0206]

SetName = *Grass Destroyable Cliffs*

FileName = dcliff

TilesInSet = 2

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

ToSnowTheater=61

AllowBurrowing=false



[TileSet0207]

SetName = *TrainBridges*

FileName = Tovrps

TilesInSet = 16

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false







[Road Tunnels];old 

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10



[Tunnels];old 

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10



[*Obsolete Tunnel*];old 

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10



[*Obsolete Tunnel1*];old 

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10





[*Train Tunnels*];163

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

Tile03Anim=INVISO

Tile03XOffset=-2

Tile03YOffset=-13

Tile03AttachesTo=0

Tile03ZAdjust=-50

Tile04Anim=INVISO

Tile04XOffset=0

Tile04YOffset=-13

Tile04AttachesTo=0

Tile04ZAdjust=-50

Tile05Anim=TUNTOP03

Tile05XOffset=-60

Tile05YOffset=-46

Tile05AttachesTo=2

Tile05ZAdjust=-10

Tile06Anim=TUNTOP04

Tile06XOffset=60

Tile06YOffset=-46

Tile06AttachesTo=10

Tile06ZAdjust=-10

Tile07Anim=INVISO

Tile07XOffset=-2

Tile07YOffset=-13

Tile07AttachesTo=0

Tile07ZAdjust=-50

Tile08Anim=INVISO

Tile08XOffset=0

Tile08YOffset=-13

Tile08AttachesTo=0

Tile08ZAdjust=-50



[*Water Tunnels*];168

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

Tile03Anim=INVISO

Tile03XOffset=-2

Tile03YOffset=-13

Tile03AttachesTo=0

Tile03ZAdjust=-50

Tile04Anim=INVISO

Tile04XOffset=0

Tile04YOffset=-13

Tile04AttachesTo=0

Tile04ZAdjust=-50

Tile05Anim=TUNTOP03

Tile05XOffset=-60

Tile05YOffset=-46

Tile05AttachesTo=2

Tile05ZAdjust=-10

Tile06Anim=TUNTOP04

Tile06XOffset=60

Tile06YOffset=-46

Tile06AttachesTo=10

Tile06ZAdjust=-10

Tile07Anim=INVISO

Tile07XOffset=-2

Tile07YOffset=-13

Tile07AttachesTo=0

Tile07ZAdjust=-50

Tile08Anim=INVISO

Tile08XOffset=0

Tile08YOffset=-13

Tile08AttachesTo=0

Tile08ZAdjust=-50



[*Tunnels A*]

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

Tile03Anim=INVISO

Tile03XOffset=-2

Tile03YOffset=-13

Tile03AttachesTo=0

Tile03ZAdjust=-50

Tile04Anim=INVISO

Tile04XOffset=0

Tile04YOffset=-13

Tile04AttachesTo=0

Tile04ZAdjust=-50

Tile05Anim=TUNTOP03

Tile05XOffset=-60

Tile05YOffset=-46

Tile05AttachesTo=2

Tile05ZAdjust=-10

Tile06Anim=TUNTOP04

Tile06XOffset=60

Tile06YOffset=-46

Tile06AttachesTo=10

Tile06ZAdjust=-10

Tile07Anim=INVISO

Tile07XOffset=-2

Tile07YOffset=-13

Tile07AttachesTo=0

Tile07ZAdjust=-50

Tile08Anim=INVISO

Tile08XOffset=0

Tile08YOffset=-13

Tile08AttachesTo=0

Tile08ZAdjust=-50



[*Road Tunnels A*]

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

Tile03Anim=INVISO

Tile03XOffset=-2

Tile03YOffset=-13

Tile03AttachesTo=0

Tile03ZAdjust=-50

Tile04Anim=INVISO

Tile04XOffset=0

Tile04YOffset=-13

Tile04AttachesTo=0

Tile04ZAdjust=-50

Tile05Anim=TUNTOP03

Tile05XOffset=-60

Tile05YOffset=-46

Tile05AttachesTo=2

Tile05ZAdjust=-10

Tile06Anim=TUNTOP04

Tile06XOffset=60

Tile06YOffset=-46

Tile06AttachesTo=10

Tile06ZAdjust=-10

Tile07Anim=INVISO

Tile07XOffset=-2

Tile07YOffset=-13

Tile07AttachesTo=0

Tile07ZAdjust=-50

Tile08Anim=INVISO

Tile08XOffset=0

Tile08YOffset=-13

Tile08AttachesTo=0

Tile08ZAdjust=-50





[Grass Waterfalls A]

Tile01Anim=WA01X

Tile01XOffset=-30

Tile01YOffset=59

Tile01AttachesTo=0

Tile01ZAdjust=25

Tile02Anim=WA02X

Tile02XOffset=-29

Tile02YOffset=59

Tile02AttachesTo=0

Tile02ZAdjust=25

Tile03Anim=WA03X

Tile03XOffset=-46

Tile03YOffset=52

Tile03AttachesTo=0

Tile03ZAdjust=25

Tile04Anim=WA04X

Tile04XOffset=-30

Tile04YOffset=58

Tile04AttachesTo=0

Tile04ZAdjust=25



[Grass Waterfalls B]

Tile01Anim=WB01X

Tile01XOffset=30

Tile01YOffset=43

Tile01AttachesTo=0

Tile01ZAdjust=25

Tile02Anim=WB02X

Tile02XOffset=43

Tile02YOffset=38

Tile02AttachesTo=0

Tile02ZAdjust=25

Tile03Anim=WB03X

Tile03XOffset=29

Tile03YOffset=49

Tile03AttachesTo=0

Tile03ZAdjust=25

Tile04Anim=WB04X

Tile04XOffset=9

Tile04YOffset=56

Tile04AttachesTo=0

Tile04ZAdjust=25



[Grass Waterfalls C]

Tile01Anim=WC01X

Tile01XOffset=-2

Tile01YOffset=19

Tile01AttachesTo=0

Tile01ZAdjust=0

Tile02Anim=WC02X

Tile02XOffset=5

Tile02YOffset=-6

Tile02AttachesTo=0

Tile02ZAdjust=0

Tile03Anim=WC03X

Tile03XOffset=14

Tile03YOffset=1

Tile03AttachesTo=0

Tile03ZAdjust=0

Tile04Anim=WC04X

Tile04XOffset=-41

Tile04YOffset=-5

Tile04AttachesTo=1

Tile04ZAdjust=0



[Grass Waterfalls D]

Tile01Anim=WD01X

Tile01XOffset=-8

Tile01YOffset=-4

Tile01AttachesTo=1

Tile01ZAdjust=0

Tile02Anim=WD02X

Tile02XOffset=-2

Tile02YOffset=-9

Tile02AttachesTo=0

Tile02ZAdjust=0

Tile03Anim=WD03X

Tile03XOffset=-17

Tile03YOffset=-2

Tile03AttachesTo=0

Tile03ZAdjust=0

Tile04Anim=WD04X

Tile04XOffset=2

Tile04YOffset=20

Tile04AttachesTo=0

Tile04ZAdjust=0



[*Pavement Waterfalls A*]

Tile01Anim=WA05X

Tile01XOffset=0 ;30

Tile01YOffset=74 ;60

Tile01AttachesTo=0

Tile01ZAdjust=25

Tile02Anim=WA06X

Tile02XOffset=-31

Tile02YOffset=58

Tile02AttachesTo=0

Tile02ZAdjust=25

Tile03Anim=WA07X

Tile03XOffset=-35

Tile03YOffset=57

Tile03AttachesTo=0

Tile03ZAdjust=25

Tile04Anim=WA05X

Tile04XOffset=-30

Tile04YOffset=59

Tile04AttachesTo=0

Tile04ZAdjust=25

Tile05Anim=WB05X

Tile05XOffset=30 

Tile05YOffset=59

Tile05AttachesTo=0

Tile05ZAdjust=25

Tile06Anim=WB06X

Tile06XOffset=32

Tile06YOffset=59

Tile06AttachesTo=0

Tile06ZAdjust=25

Tile07Anim=WB07X

Tile07XOffset=36

Tile07YOffset=57

Tile07AttachesTo=0

Tile07ZAdjust=25

Tile08Anim=WB05X

Tile08XOffset=0

Tile08YOffset=73

Tile08AttachesTo=0

Tile08ZAdjust=25

Tile09Anim=WA05X

Tile09XOffset=0 

Tile09YOffset=74

Tile09AttachesTo=0

Tile09ZAdjust=25

Tile10Anim=WA05X

Tile10XOffset=-30

Tile10YOffset=59

Tile10AttachesTo=0

Tile10ZAdjust=25

Tile11Anim=WB05X

Tile11XOffset=30 

Tile11YOffset=59

Tile11AttachesTo=0

Tile11ZAdjust=25

Tile12Anim=WB05X

Tile12XOffset=0

Tile12YOffset=73

Tile12AttachesTo=0

Tile12ZAdjust=25

Tile13Anim=WA05X

Tile13XOffset=0 

Tile13YOffset=74

Tile13AttachesTo=0

Tile13ZAdjust=25

Tile14Anim=WA05X

Tile14XOffset=-30

Tile14YOffset=59

Tile14AttachesTo=0

Tile14ZAdjust=25

Tile15Anim=WB05X

Tile15XOffset=30 

Tile15YOffset=59

Tile15AttachesTo=0

Tile15ZAdjust=25

Tile16Anim=WB05X

Tile16XOffset=0

Tile16YOffset=73

Tile16AttachesTo=0

Tile16ZAdjust=25

Tile17Anim=WA05X

Tile17XOffset=0

Tile17YOffset=74

Tile17AttachesTo=0

Tile17ZAdjust=25

Tile18Anim=WA05X

Tile18XOffset=-30

Tile18YOffset=59

Tile18AttachesTo=0

Tile18ZAdjust=25

Tile19Anim=WB05X

Tile19XOffset=30 

Tile19YOffset=59

Tile19AttachesTo=0

Tile19ZAdjust=25

Tile20Anim=WB05X

Tile20XOffset=0

Tile20YOffset=73

Tile20AttachesTo=0

Tile20ZAdjust=25



[*Pavement Waterfalls B*]

Tile01Anim=WC05X

Tile01XOffset=22 

Tile01YOffset=15 

Tile01AttachesTo=0

Tile01ZAdjust=0

Tile02Anim=WC06X

Tile02XOffset=-9 

Tile02YOffset=-1 

Tile02AttachesTo=0

Tile02ZAdjust=0

Tile03Anim=WC07X

Tile03XOffset=0

Tile03YOffset=9  

Tile03AttachesTo=0

Tile03ZAdjust=0

Tile04Anim=WC05X

Tile04XOffset=-39

Tile04YOffset=-16

Tile04AttachesTo=1

Tile04ZAdjust=0

Tile05Anim=WD05X

Tile05XOffset=-13

Tile05YOffset=-16

Tile05AttachesTo=1

Tile05ZAdjust=0

Tile06Anim=WD06X

Tile06XOffset=17

Tile06YOffset=-1

Tile06AttachesTo=0

Tile06ZAdjust=0

Tile07Anim=WD07X

Tile07XOffset=7

Tile07YOffset=-2

Tile07AttachesTo=0

Tile07ZAdjust=0

Tile08Anim=WD05X

Tile08XOffset=-11

Tile08YOffset=15

Tile08AttachesTo=0

Tile08ZAdjust=0

Tile09Anim=WC05X

Tile09XOffset=22 

Tile09YOffset=15 

Tile09AttachesTo=0

Tile09ZAdjust=0

Tile10Anim=WC05X

Tile10XOffset=-39

Tile10YOffset=-16

Tile10AttachesTo=1

Tile10ZAdjust=0

Tile11Anim=WD05X

Tile11XOffset=-13

Tile11YOffset=-16

Tile11AttachesTo=1

Tile11ZAdjust=0

Tile12Anim=WD05X

Tile12XOffset=-11

Tile12YOffset=15

Tile12AttachesTo=0

Tile12ZAdjust=0



[*Grass Waterfalls C*]

Tile01Anim=WC01X

Tile01XOffset=-2

Tile01YOffset=19

Tile01AttachesTo=0

Tile01ZAdjust=0

Tile02Anim=WC02X

Tile02XOffset=5

Tile02YOffset=-6

Tile02AttachesTo=0

Tile02ZAdjust=0

Tile03Anim=WC03X

Tile03XOffset=14

Tile03YOffset=1

Tile03AttachesTo=0

Tile03ZAdjust=0

Tile04Anim=WC04X

Tile04XOffset=-41

Tile04YOffset=-5

Tile04AttachesTo=1

Tile04ZAdjust=0



[*Grass Waterfalls D*]

Tile01Anim=WD01X

Tile01XOffset=-8

Tile01YOffset=-4

Tile01AttachesTo=1

Tile01ZAdjust=0

Tile02Anim=WD02X

Tile02XOffset=-2

Tile02YOffset=-9

Tile02AttachesTo=0

Tile02ZAdjust=0

Tile03Anim=WD03X

Tile03XOffset=-17

Tile03YOffset=-2

Tile03AttachesTo=0

Tile03ZAdjust=0

Tile04Anim=WD04X

Tile04XOffset=2

Tile04YOffset=20

Tile04AttachesTo=0

Tile04ZAdjust=0[G